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Mac is the #7 Blogger for Apple iPhone
The game felt buggy and slow on an iPhone 3G. Especially after creating a big army, audio effects stuttered, and we had to make multiple scroll and zoom gestures to see results. Red Alert took about 35 seconds to first load, and often 30 seconds to begin a level. It crashed occasionally, too.
| 1 | The Unofficial Appl... |
| 2 | Gizmodo |
| 3 | Read/WriteWeb |
| 4 | Engadget |
| 5 | SlashGear |
| 6 | GigaOM |
| 7 | Mac |
| 8 | lint.com |
| 9 | MobileCrunch |
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| 11 | Lifehacker |
| 12 | Tehrani.com |
| 13 | Phones Review |
| 14 | palmaddict.typepad.com |
| 15 | Ubergizmo |
Integration is by far one of the most significant trends we are seeing in the enterprise space. It's a wave, really, marked this week by Salesforce.com and its move to turn the Force.com development platform into a service that makes all of its applications social. Sponsor
Fri, Nov 20 | from Read/WriteWeb