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Listen for a chat with Mike Bond, lead game designer behind Fatal Inertia EX on the PLAYSTATION 3 and Fatal Inertia on the Xbox 360. Mike shares some insight on how he helped break the mold of what we've typically come to expect from Koei. How did the PLAYSTATION 3 Fatal Inertia EX release benef...
| 1 | Kotaku |
| 2 | Softpedia |
| 3 | Joystiq |
| 4 | Hq.Com
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| 5 | Gizmodo |
| 6 | Xbox-Scene |
| 7 | Engadget |
| 8 | Ripten Video Game |
| 9 | lint.com |
| 10 | SlashGear |
| 11 | The Xbox Domain |
| 12 | Gamesweasel |
| 13 | 8Bit Joystick.com |
| 14 | DigitalBattle |
| 15 | dBTechno |
Yep, you guessed it, this week is about Modern Warfare 2. We throw some news in there, and even squeeze in one fan mail after the break, but the bulk is Modern Warfare 2. In the first half of the show, we break down our impressions of the game. In the second half, we tackle the controversial "No Russ...
Mon, Nov 16 | from Joystiq